Better than the previous installment.
Though I have a bias against the generic, futuristic, anime-fanboy (not referring to you, but rather the aspects of the setting designed by such) type of atmosphere, there are some points that interest me.
The animation and fight scenes have improved since the last one. Though the beginning of Omega's fight was interrupted by sessions of soliloquy, it began to escalate as it reached the fight in the following room. However, even on low quality, some parts became slightly choppy due to the high amounts of gradient. I know you are trying to give everything a metallic effect, but gradients and filters come with a price.
Aside, Omega's fight seemed realistic in the sense that both sides received wounds and fought for a good length of time before a victor was determined. I loved the resourcefulness and the grace of the attacks, resorting to even the smallest advantages (for example when Omega was attacked while being pelted with debris).
The dialogue wasn't a plus for me either. It seemed rather cheesy at some points, especially when the guard was referring to his newborn son. I'm assuming Omega was soliloquizing to analyze his enemy's nature, but the other parts where characters conversed with themselves just seemed so fake. Perhaps using italic to signify a thought to one's self?
I know I made a point about the blood sprays in the last one. I noticed background blood and wounds became better, but the sprays seemed to have been slightly altered. If you want some blood graphics, I could set you up with some.
All storyline settings aside, the story seems to be expanding in a good direction. I didn't necessarily absorb the log that Xero read, but I'm assuming this will take a path similar to the storyline of Thing-Thing, pursuing and dispatching the projects designed by a powerful company, or whatever it turned out to be.
Considering there's only a month left until Madness Day, you must be working on 2 already. I hope to see a good product putt out.