Lol, nice!
I lol'd at the end. We'll both start on Maddock soon.
Oh, and 5'd.
Lol, nice!
I lol'd at the end. We'll both start on Maddock soon.
Oh, and 5'd.
Gah!
I came so hard!
Very choppy
Increase the framerate and try to make smaller movements. You have the right idea. You just need more time and practice. Also, the protagonist had WAY too many bandages. Take some lines off.
finaly! somone who has made some cartoons!
Seriously
This was funny, but credit me for my weapons, man.
Lol!
Nice re-creation of the short. Loved how they walked with that exaggerated swagger.
Nice!
Alright, at first, I saw the animating and I'm like "Oh, shit. All this and it sucks." But once you reached the Big 100. Oh, shit. You got good. Seriously, the movements were fluid and awesome. I loved Deuce's explosions. You used them well.
The ending was good. I like how Al fought the Sheriff outside his body. I also knew that he would lose half of it when the building fell. But added some serious lulz to that. I loved how the Smith Bro saw the building falling and flailed his arms. The effects of the building blowing up in the first place were bad, but I loved the building falling down. It had a real toony effect to it. See, me being without sound right now, I see the whole animation in a different perspective.
Oh, and you made the Deputy too obvious. I thought those bulletholes were eyes, when I saw the preview. you shoukd've kept an inconspicuous close-up.
Overall, I'm impressed. Kudos.
Better
But not good.
YK Blaze: Your animation was OK. The walking was too slow. And your perspective was way off (whether this was for comical reason, I am not sure, but work on it). Also, you raped the MC7 tricky flames GFX. Red flames look nothing like blood.
Doodfayz: Too stiff. While you had the idea of movements, many parts of the characters didn't move when others did, causing a scarecrow look. The decimated wall was bad and the blood was WAY too big.
DayDayX: A tad hoppy and the shading was bad. However, you were by far the best animator here, by a longshot.
LLL: Your first part sucked. Too badly paced. The second part was better, but still a tad stiff. Use as many keyframes as you can, man.
Slipz: Not too bad, but try not to tween as much. Also, work on easing and physics. The chainsaw also roared when it stopped.
Delta: Your part barely had any animation. The blood and explosion were bad. =(
Overall, I'll give this a 3/5. Try harder next time.
ok...thanks.....
Hm...
This was a little too short to judge your animation skills. I'm sure you can do better. try not to rely on tweening and small movements. Try to use as many keyframes as possible.
Hope to see good results from this. Even though Zombie Jebus is a tad unoriginal, I like it.
I didnt actually use any tweens in this, its all done with keyframes...Glad you like it
Lol!
Not the best animation, but it was good. And I saw my name on the wall. LOL!
thanks. that means a lot coming from you. i plan to greatly improve im my next episode. It will also be much longer.
Really good!
Very fluid FBF. Some parts seemed a little badly paced, but maybe it's the computer I'm on. I'm gonna give you the benefit of the doubt.
I loved Jebus' detail and the detail of the gore. Very professional. I slammed my 5 into this so hard, it turned into a 6.
Now Slampbell
Age 31
Animator
NY
Joined on 6/21/06