Obvious Mindchamber influence!
I loved his Madness games. And you emulated them pretty damn well. My only gripe is the difficulty. This is nasty hard. The enemies have pretty good accuracy and give you no mercy if you get knocked down. Haha!
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Obvious Mindchamber influence!
I loved his Madness games. And you emulated them pretty damn well. My only gripe is the difficulty. This is nasty hard. The enemies have pretty good accuracy and give you no mercy if you get knocked down. Haha!
Haha, yeah i've used the same style from Mindchamber's madness games. And yeah, the game is abit hard, BUT THAT'S WHY IT'S FUN! :D
Unbelievably glitchy and static.
Limited area of movement, unrealistic character movements, unoriginal and poorly arranged graphics, and nearly impossible to dodge and shoot.
Impossible to dodge and shoot?, are you sure you're talking about my game?
Go tell it on the mountains?
Haha that's so fucked up.
Exactly!, thanks man! :D
Decent Tutorial
You missed some essentials such as fluidity and full character movement. And stabbing without masking is very messy if you stream your whole animation. IMO, you got the basics, but you need a to build a little more on it.
This tut. is intent on showing the basics lol, my next one will feature actual animation and movement. im just working on what to include.
Kirby-like!
This was a little on the repetitive and WTF side. However, it kept my attention for a while. I must admit it's slightly addicting. But the low frame rate hurt my eyes. Make it smoother so people don't go cross-eyed watching this. =)
WTF factor was one of my aims : ) Don't think I'm getting low frame rate here, maybe you're getting lag. Thanks for the 10.
A little boring...
There were no object rotaters/ flippers, there was a lack of actual Madness sprites (not just the ones from MLS), there was no music, and there weren't any opposite views, like hands.
This was alright, but it could've been better.
6'd.
thankz may i ask what is MLS can u PM me and tell me would MLS is
Great game!
Finally! A portal submission, worthy of giving a four or higher to. Excellent job, by the way. This was interesting, well-thought out, and challenging. The music was calming which made it somewhat harder to stay alert. The object of the game was also very interesting, as was the progression. Congratulations.
Thanks, I'll see if I can make the next version even better.
I'll have to thank Darkvampiire for the great music that set the mood of the game.
No wonder it was blammed!
Look, if it was blammed, don't bother re-submitting it. Apparently, people don't like it.
Second, it was boring, restricting, and pointless. The music was annoying, too. The graphics were alright, but that's it, probably. Please improve.
Well it wasn't blammed this time, so I must have got something right. :)
Now Slampbell
Age 31
Animator
NY
Joined on 6/21/06