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33 Game Reviews

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I should've read the instructions.

I spent the first couple of tries trying to figure out why the ball wasn't dropping back to the paddle, like in Jailbreak. Then I found out that it was stuck on the paddle's y-axis. lol.

Anyways, good game. I liked the challenges to get the gems and the levels were decently challenging.

Pretty Challenging...

Normal mode was easy, but Hard was more difficult. I guess I need more sleep. Art and voice interactivity was good. Made the game seem more realistic, rather than a programmed character reading you back your results. The programming must've taken a bit of work too, so kudos to you and your ability to actionscript.

RAPE!

You have done it to Madness.

Decent game.

The animations were smooth and the art was very pleasing to the eye. The whole idea of a SuperTank (which you'd expect to be completely hi-tech) is just hilarious. When compared to the mini-bosses and bosses, it's an oxymoron because it's a Small AND Almighty means of destruction; Almost like a "Oh, hey, Dad. Look who I beat up!" kind of feeling. I just love it.

Only negatives I can name are the time and difficulty. The Tank was very slow and had no means of protection. In other words, some parts were impossible to leave without a few scratches. The game was also short. I'm expecting some epic game, but all there is is about five levels. I know it's difficult to make a game. I'm guessing twice as hard as an animation, since you're combining the latter with coding. But, if you make a sequel, I hope that there will be more action.

Decent Tutorial

You missed some essentials such as fluidity and full character movement. And stabbing without masking is very messy if you stream your whole animation. IMO, you got the basics, but you need a to build a little more on it.

FATSHARK responds:

This tut. is intent on showing the basics lol, my next one will feature actual animation and movement. im just working on what to include.

Kirby-like!

This was a little on the repetitive and WTF side. However, it kept my attention for a while. I must admit it's slightly addicting. But the low frame rate hurt my eyes. Make it smoother so people don't go cross-eyed watching this. =)

ChromeShark responds:

WTF factor was one of my aims : ) Don't think I'm getting low frame rate here, maybe you're getting lag. Thanks for the 10.

Lol!

Corner cheats. Make this harder. Add more balls and other devices.

Epic

A tad small, but the side scroller feature and the highly interactive enemies make up for it. Very fun. This is seriously on par with MI.

A little boring...

There were no object rotaters/ flippers, there was a lack of actual Madness sprites (not just the ones from MLS), there was no music, and there weren't any opposite views, like hands.

This was alright, but it could've been better.

6'd.

matt2k7 responds:

thankz may i ask what is MLS can u PM me and tell me would MLS is

Great game!

Finally! A portal submission, worthy of giving a four or higher to. Excellent job, by the way. This was interesting, well-thought out, and challenging. The music was calming which made it somewhat harder to stay alert. The object of the game was also very interesting, as was the progression. Congratulations.

MaxManning responds:

Thanks, I'll see if I can make the next version even better.

I'll have to thank Darkvampiire for the great music that set the mood of the game.

Now Slampbell

Age 30

Animator

NY

Joined on 6/21/06

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