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Alpha-Nuva
Now Slampbell

Age 30

Animator

NY

Joined on 6/21/06

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Alpha-Nuva's News

Posted by Alpha-Nuva - March 16th, 2008


I took a brief weeklong break from Redness to make this for my "music man." Respect.

Fitzkore Madness


Posted by Alpha-Nuva - February 28th, 2008


Well, I feel it's time for an update on Redness Mafia II, don't you agree? No? Too bad. =)

Several days ago I passed the 1000-frame limit. I have been working on-and-off on this - what with posting on /b/, school, and other stuff. Recently, I finished animating eleven characters simultaneously for a span of about 220 frames. I've also done some interesting little tricks with 3d and realism (as in, removing the outlines from some graphics for a more realistic effect). No kills yet, but I will guarantee you 70+ >=). My new voice actor for Mike Tufano (since the original voice actor has passed on, though his memory hasn't), is Nightnova, so I want to make him recognized while I have your attention. He's a great voice actor and is very patient and tolerant (just ask him how much of a dick I can be). I also want to recognize TomFitz, my occasionally lazy, but extremely talented and reliable audio maker. He is doing three of the four audio pieces that will be featured in Redness. And let me tell you: THEY ARE EPIC. Tom's music really helps fit the mood of my cartoons - even in Precedence with his exceptional self-titled track. I believe he is very under appreciated, so if you have a chance, drop him a line and compliment him. Trust me, I tried Frooty Loops and it gets boring when you manually repeat notes (I'm assuming it's an unorthodox method of making music, but I only used it for a day before uninstalling the damn thing). My brother has a small musical score that caught my interest, so you'll hear a bit of what he can come up with as well.

And finally, the current statistics:

Frames: 1129
Layers: 90+
Current Scenario: Central Park; 11:00 PM
Kills: N/A
Lines: N/A

Well, that's all for now. Oh, wait. I lied. Third screenie! (The first two are on MC.net, which as of now is unavailable). Have fun and uh... crack kills?

Third Redness II Screeny!

-Alpha/ The Verdi/ Russa


Posted by Alpha-Nuva - February 13th, 2008


I'm suprised by the reaction HotS got. It scored higher than Redness and it wasn't even Madness Day, so it didn't even get all of the publicity Redness got. However, it got a higher score, amount of reviews, number of awards, and amount of attention. I'm more than satisfied. =)

Anyways, I did a test in an attempt to get used to my Redness style. Tell me what you all think.

Giovanni Test


Posted by Alpha-Nuva - February 11th, 2008


SHOOPACABRA DA WHOOP!

It's done. Now, to Redness!

I'mma firin' mah animation!


Posted by Alpha-Nuva - January 23rd, 2008


Redness 2's starting date will be pushed to February, since this will take up the rest of January. My objective is to finish this weekend, but I doubt it. Midterms have helped by cutting down on time in school, so I'll have more time to work on this.

I'm on the final scene and The Deuce said he liked it. I actually liked it too. Came out just as I wanted it to, so far.

Oh, and reflect on this while I work.

Maybe?


Posted by Alpha-Nuva - December 31st, 2007


UCK!

I lost half the animation. No moar. Don't ask about it anymore. I'm starting redness.

Update: HURR! Just gonna redo the intro. I have more than 50% recovered, so this'll be out around January 23th.

FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF


Posted by Alpha-Nuva - December 25th, 2007


http://www.newgrounds.com/portal/view/
416940

I was originally gonna keep my secretive work on it a secret, but I couldn't resist.

The Trailer should make your balls shrink even more...

Hunt of the Shoopacabra Trailer


Posted by Alpha-Nuva - December 7th, 2007


This was actually started on a couple weeks ago, before the downfall of HotS. I started organizing sprites ad I've finally used folders for better organization. Everything's coming together and Tomfitz is even setting up an intro piece. But, I have no animation done and will have none done until I get his music. (I will appreciate a nudge or two towards him, if you wish to see this faster =3). I will start around January at latest.

Also, I'm definitely not good with designing guns. The only reason I had so many designed was because I used other images as references. However, one night I constructed my own gun specifically for Redness 2. I was shocked and showed ACE the first parts of it. He said it looked like something out of Star Wars (which I took as a compliment). You won't see it yet, but there's a small preview of it in the image below.

En jois >_<

Redness Mafia II


Posted by Alpha-Nuva - December 2nd, 2007


I was animating HotS and adding this huge background. I tried to convert it to a symbol, but Flash lagged out and the graphic got all fucked up. I tried loads of methods of restoring it, but all failed. When I even tried to edit it, the animation lags me out.

No more Hunt of the Shoopacabra. D:

As I receiveth, I am deprived of...


Posted by Alpha-Nuva - November 25th, 2007


Lately, I've been animating bits and pieces of HotS with the limited time I had to utilize on my old computer. However, last night, with the help of A.C.E-Corn, I re-obtained Flash.

I got CS3 Professional. I never had filters before, so expect some noobish use of blurs, bevels, glows, etc.

Oh, and hai look!

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I GOT FLASH BACK!